PAL: an AI-first study buddy for children
Design
AI Core
WEB
Frontend
Backend
Engineering
Consumer hardware, 3D modelling, AI Hardware, AI Companion
Sparky is an AI device concept for children aged 6–11.
Problem.
Children need help between school, homework, and parents’ availability
Homework support often depends on whether an adult has time, patience, and enough context to help.
For children, the difficult moment is usually small and immediate: a missed concept, a confusing exercise, a reading task, a math mistake, or a need to ask the same question again without feeling judged.
Sparky addresses that daily gap through a dedicated device. The child can talk to it, upload homework, play voice games, and get help without turning every task into screen time on a phone or tablet.
The device helps with homework, supports voice games, keeps a child-friendly dialogue, and works through school tasks at the child’s pace. The character lives on a small always-on display and can switch between study, play, and daily companion modes.
We worked on the market research, product concept, device architecture, technical solution, landing page, digital twin, CAD direction, and psychological framework for child-agent interaction.




The device helps with homework, supports voice games, keeps a child-friendly dialogue, and works through school tasks at the child’s pace. The character lives on a small always-on display and can switch between study, play, and daily companion modes.
We worked on the market research, product concept, device architecture, technical solution, landing page, digital twin, CAD direction, and psychological framework for child-agent interaction.